Games

| ACADEMIC

Building Virtual Worlds

A collection of games and interactive experience created in two-week sprints.

Instructed by Prof. Jesse Schell and
Prof. David Culyba at CMU ETC.

Platform: Unity with Magic Leap, Vive, etc.

Rezmo

A 2D rhythm platformer that’s meant to simulate the experience of being deaf.

An Interactive Media Arts Senior Capstone Project at New York University Shanghai.

Platform: Unity

Labyrinth

An interactive experience inspired by the
concept of Meta-medium and Recursion.

Instructed by Prof. Sheldon Brown
at NYU Shanghai IMA.

Platform: Unity

Trouble in Fabletown

A 4-player thematic card game based on the comic series Fables.

Instructed by Jesse Fuchs at NYU Game Center.

| PERSONAL

Restoration

2D Dungeon Crawler inspired by “What Home Means to You”,
the prompt of 2019 Global Game Jam.

Platform: Unity

Retrace

A 2D puzzle game featuring still graphics. It is inspired by “Medicine”, one of the prompts of 2018 NetEase Mini Game Competition.

Platform: Unity

K.U.N.

A 2D puzzle adventure game inspired by one of the prompts of 2018 NetEase Mini Game Competition, “Kun (鲲)”, a mystic creature in ancient Chinese mythology.

Platform: Unity