SAM HU

Game Designer & Developer | Media Artist

Rezmo

Rezmo is a 2D rhythm platformer that ties music rhythm with action game mechanics while simulating the condition of hearing loss via its comparative gameplay.

You play as Rezmo, the guardian of the Rez Realm whose purpose is to eliminate the dark force known as the Dissonance. While traversing through each game level, you will have to strategically synchronize your actions with a beat pattern to aid with your platforming and offence. The game has a built-in Silent Mode which requires you to pick up the beat pattern with only visual aids and controller vibrations.

Rezmo is an Interactive Media Arts Senior Capstone Project. Presentation Slides

Individual Project
All art assets and sound tracks are original work.